The trek back is long and cold. Grok is both surprised and delighted to see you return. He invites you all in his cabin, and as you enter it seems as though the space inside has grown to accomodate your rather large party. Though you are all tired, Grok insists that you tell him every detail of the encounter. In the morning, Darcy, Diesa, Duvamil and Grok lead you up the mountain and send you on your way with enough provisions to last you to Glimspire. The gnomes’ spirits go up upon meeting another Gnome (Duvamil). The blankets and good food help too. The road to Glimspire is much clearer than you remember. As you near, a couple of old and rough dwarves approach. They identify themselves as Deepwardens. A message has been sent heralding your arrival. The Deepwardens give a nod in particular to M. Russik. Perhaps you were expecting a mighty welcome with trumpets and large crowds. You would be wrong. Entering Glimspire, you see business as normal. There are a few who see you and give you a congradulatory holler, but these only come from members of the Waykeeper Clan. You are led straight to the King, Grick Glimspire. This is indeed a rare honor. He thanks you on behalf of the entire Crestheart Mountain nation. He has heard of your encounter with the Frost Giants and is amazed at your strength and bravery. In addition to the reward offered by the Fighter’s Guild, he offers you a large treasure chest. Inside you find 24,000g in platinum pieces. As the conversation continues, some of you notice something a little disconcerting: all of the King’s aids are from the Firstwall Clan. Some of them give you suspicious stares. The King demands to hear the entire story, and brings in scribes so that it can be recorded in the City’s history.